![]() #Dying light walkthrough Pc#It's when we go beyond the scope of the console versions that we see a PC version that clearly has high ambitions for the platform - but I was a touch disappointed to note that the range of the settings seemed somewhat more limited than its predecessor. Watch on YouTube Alex Battaglia presents this extended deep-dive into the PC features of Dying Light 2, showing how the settings work and what options deliver the best balance of performance and quality. Expect some variance in specific settings here or there, but generally, that's the lie of the land. ![]() This rises to medium for the last-gen enhanced machines, and high for the PS5 and Xbox Series X. The base last-gen consoles effectively run at something equivalent to PC at its low global preset. However, with Dying Light 2, it seems that Techland has chosen a different approach. Typically, console renditions of any given game use a grab-bag of varying PC-equivalent settings across the board - the developer's own optimised setting selection. Whether you're using an RT-enabled card or not, I've put together a series of optimised settings recommendations, but before we dig into this, it's important to put the console versions into context with the PC offering. ![]() Yes, you can play this game and get a good experience on consoles but the bottom line is this: the PC version goes much, much further. ![]() That's where high-end PC hardware comes to the fore, where Dying Light 2 deploys a range of hardware accelerated ray tracing features that radically transform the game, with only a small, limited sub-set of RT features ending up in the PS5 and Series X versions. Yes, it's a cross-gen title for sure, but one where Techland's C-Engine allows for scalability well beyond the limitations of the last-gen machines - and perhaps even their current-gen alternatives too. Dying Light 2 is a true graphics juggernaut that shines brightest on PC. ![]()
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